bugpipe
the meaning of it all

I really think I want to make games. I’ve been daydreaming about that for far too long time — without actually doing anything.

I feel that’s enough. I’m up for making a game. As it will be my nearly first game, it will be a tinsy-tiny boring networked pong — possibly more of a technology test. Still, I would like to make it properly, so that it could be called a real, finished game which I wouldn’t be ashamed to show, well, you.

There are few things I want to get out of this little project:

  1. Will I actually be able to finish this little fucker? If I bail out even on this one, then I can scratch all the cloud castles and figure that no, the game development isn’t for me at all.
  2. Use of OCaml for cross-platform development. OCaml is an awesome little programming language I’ve been using here and there a lot recently. It builds on Linuxes, Windowses and Macses — together with sdl/opengl for graphics, this could mean pretty painless and even pleasant cross-platform development. Linux and Windows builds are an absolute must for me.
  3. I haven’t done almost any (relatively) low level network programming at all, but I’m a sucker for a cooperative multiplayer between friends, so this will allow me to understand some of the network issues involved.
  4. Again, I want to see myself finish it, to feel quite a bit more awesome about that.

I don’t have any timelines yet — this is all too new and experimental for me, with many things that will need figuring out.

I’ll keep you posted: that’s what the blogs are for, and now I have a solid core theme to this weblog. Cool.

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